281. Secrets of the game business
Author: / edited by Francois Dominic Laramee
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Programming,Computer games- Marketing
Classification :
QA76
.
76
.
C672
,
L365
2003


282. Serious games :
Author: Stefan Göbel, Augusto Garcia-Agundez, Thomas Tregel, Minhua Ma, Jannicke Baalsrud Hauge, Manuel Oliveira, Tim Marsh, Polona Caserman (eds.).
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design, Congresses.,Educational games, Congresses.,Game theory, Congresses.,Artificial intelligence.,Computer games-- Design.,Computers-- Computer Graphics.,Computers-- Data Processing.,Computers-- Intelligence (AI) & Semantics.,Computers-- User Interfaces.,Education-- Computers & Technology.,Educational equipment & technology, computer-aided learning (Calif.),Educational games.,Game theory.,Graphics programming.,Image processing.,Society & social sciences.,User interface design & usability.
Classification :
QA76
.
76
.
C672
J65
2017eb


283. Simulated Evolution and Learning.
Author: Bob McKay
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject:

284. Slick2D game development
Author: Jacob Bevilacqua
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games -- Design,Computer games -- Design.,Computer games -- Programming.
Classification :
QA76
.
76
.
C672
J336
2013


285. Source SDK game development essentials
Author: Brett Bernier
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Development,Computer games-- Programming
Classification :
QA76
.
76
.
C672
B47
2014


286. Special effects game programming with DirectX /
Author: Mason McCuskey.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: DirectX.,DirectX.,Computer games-- Programming.,Computer games-- Programming.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
M37
2002eb


287. Starling game development essentials
Author: Juwal Bose
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: ActionScript (Computer program language),Computer games-- Development,Computer games-- Programming
Classification :
QA76
.
76
.
C672
B67
2013


288. Tap, move, shake :
Author: Todd Moore ; [foreword by Steve Wozniak]
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Application software-- Development,Computer games-- Design,Computer games-- Programming,iPad (Computer)-- Programming,iPhone (Smartphone)-- Programming,Objective-C (Computer program language)
Classification :
QA76
.
76
.
O63
M998
2012


289. The black art of multiplatform game programming /
Author: Jazon Yamamoto ; foreword by André Lamothe.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Computer graphics.,Video games-- Programming.
Classification :
GV1469
.
3
Y36
2015eb


290. The complete guide to game audio :
Author: Aaron Marks
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,Sound-- Recording and reproducing-- Digital techniques
Classification :
TK7881
.
4


291. The game artist's guide to Maya /
Author: Michael McKinley.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Maya (Computer file),Maya (Computer file),Computer animation.,Computer games-- Design.,Three-dimensional display systems.,Video games-- Design.,Computer animation.,Computer games-- Design.,COMPUTERS-- Programming-- Games.,Three-dimensional display systems.,Video games-- Design.
Classification :
TR897
.
7
.
M39
2005eb


292. The game maker's companion
Author: Jacob Habgood ... [et al.].
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Computer graphics.

293. The game maker's companion :
Author: Jacob Habgood, Nana Nielsen, Martin Rijks ; [artwork by] Kevin Crossley.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.

294. The game maker's companion
Author: Jacob Habgood ... [et al.].
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Computer graphics.

295. The game maker's companion :
Author: Jacob Habgood, Nana Nielsen, Martin Rijks ; [artwork by] Kevin Crossley.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.

296. The pyramid of game design :
Author: Nicholas Lovell.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games industry.,Computer games.,Computer games-- Design.,Computer games industry.,Computer games.,COMPUTERS / Computer Graphics / Game Programming & Design
Classification :
HD9993
.
E452
L68
2019


297. Torque 3D game development cookbook
Author:
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,Three-dimensional display systems
Classification :
QA76
.
76
.
C672
W93
2013


298. Ultimate game programming with DirectX /
Author: Allen Sherrod.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: DirectX.,DirectX.,DirectX.,Computer games-- Programming.,Computer games-- Programming.,Computer games-- Programming.
Classification :
QA76
.
76
.
C672
S54
2009


299. Unity AI programming essentials /
Author: Curtis Bennett, Dan Violet Sagmiller; forward by Bill Klein
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Artificial intelligence,Computer animation,Digital computer simulation,Three-dimensional imaging
Classification :
TA1560


300. Unity Android game development by example
Author: Thomas Finnegan
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer adventure games,Computer games-- Programming,Three-dimensional display systems,Video games-- Design
Classification :
QA76
.
76
.
C672
F56
2013

